If y'all choice The Aureate Deer house on yourFire Emblem: Iii Housesplaythrough, you're in for a nicely balanced squad. Well, for the nigh part. Look, at that place's gonna be trash on every team, so the about we can do for that trash is notice the best course to put information technology in to lessen its trash cistron.  Or just don't use them for the residuum of the game, either ane! Certain, while the Golden Deer might need a few recruits to fill in some weaknesses, they've got a great gear up of students in there too. Today we're going to be looking at some of the best classes that you can put the students into to make a strong team composition. Permit's jump right into the list with firm leader Claude.

8 Claude- Barbarossa

Claude's best course requires admittedly no training at all. You could never instruct him in one case and you lot'd be fine. It would exist an absolutely horrible thought to exercise that, but still. Claude's sectional course Barbarossa is actually given to him through story progression, and then you don't really have to exercise anything to get him there. While yous could put him into a different class of your choosing, there's really no need to do and so. Barbarossa is an absolute powerhouse of a class, and so keep Claude in there for maximum bear on to the enemy team.

7 Lorenz- Dark Knight

Lorenz has good utility that puts him in a bang-up position to become a Dark Knight. Batman who? We only know bowl cut in this house. Lorenz actually isn't one of the better students in the grade though. He can follow either a magic or a lance-centric route with the aforementioned growth charge per unit, meaning he isn't spectacular in either path that he chooses to follow. Thus, while the Dark Knight course puts his versatility to best use, he's likely non going to exist able to deal the huge amounts of damage that you'll run across from some of your other students. Lorenz is someone that yous might want to leave for cleanup duty on lower health enemies.

6 Leonie- Bow Knight

As the other basin cut educatee of the Golden Deer, Leonie can go a few unlike ways class-wise. Her growth stats are great, then you can definitely put her in a few different places that you feel like your team might be lacking in. The Golden Deer house is in need of a corking bow user (nosotros'll get to why in a minute), so she will certainly work well equally a Bow Knight. You lot tin withal keep her stats upwardly in the lance area to give her a piffling versatility as well. She'due south bang-up equally a forepart-line or dorsum-line graphic symbol, so giving her that option as a Bow Knight volition assist get you the most utilise out of this unit.

5 Hilda- Wyvern Lord

Hilda is an absolute monster as a Wyvern Lord. Since she doesn't have whatsoever natural inclination toward flying, the work to get her there is a scrap more than of a timesink. Even so, the sheer ability she wields puts her in a smashing position to be a flying grade. Every bit the fliers have the best movement in the game, she tin easily get in, deal massive damage and and so fly out if need exist. While her entire characterization revolves around her trying to do absolutely nada at all times (an admirable quest), put in a niggling actress work with her in lodge to make Hilda a Wyvern Lord. Her power levels are out of this world, so don't pass up this opportunity.

4 Ignatz- Bow Knight?

The question marker was 100% intentional. It'due south at that place because no one'due south ever used Ignatz long enough to know what role he would fill well. He's by far the worst member of the Golden Deer class. It isn't fifty-fifty a competition. If y'all feel like you lot need to utilise Ignatz, a Bow Knight would probably suit him well... but honestly, who cares? Just don't use him. Trying to go along him alive in the first postal service timeskip mission is a nightmare in itself.

three Raphael- War Master

Raphael perfectly fits the beak to be a War Chief. He's already great in axe and brawling skills, so he'll accept no issue getting to the desired form. His sheer bulk alone is enough to keep him on the front lines to sponge hits (some heavy armor investment isn't a bad idea), only when you lot pair that with his incredibly powerful attacks, enemies don't even stand a risk against this unit.

2 Lysithea- Gremory

Lysithea is one of the well-nigh powerful units in the unabridged game, with that ability mostly being highlighted through her strong magical abilities. Equally such, Lysithea makes a powerful Gremory to have on your side (even though they somehow still haven't fixed that Lysithea'southward nearly pop class's outfit clips direct through her hair and it's infuriating). While she is expert in faith magic, her reason magic is completely out of control. It is true she can't take hits very well, just she can but nearly ane-shot everything in her vicinity. While she'll need some aid to stay on the field, she'south an absolute maniac when information technology comes to dealing magic damage. Also, her defeat scream is absolutely hilarious to listen to so at that place'south that.

ane Marianne- Holy Knight

In one case she picks herself upwards and stops feeling bad about herself 100% of the time about everything, Marianne tin can really become some work done. Shes's a powerful healer that has some skillful utility, and making her a Holy Knight allows her to go on that utility while besides moving around much faster. Holy Knight actually doesn't do much other than that for her. While she tin work with lances to take a few different offensive options in her toolbelt, you're going to want to mainly focus on magical offense and defence with this one. Thus, a Holy Knight is where you're going to want to accept Marianne for her Master Course.

NEXT: Fire Keepsake Three Houses: Ranking Every Gilt Deer Student

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